Thursday, December 30, 2010

Playing The Classics: The Lost Levels: Vol 3

And with the Warp Zone from Level 1-2, I found myself back in World 2. In order to make my way through all the levels, I had to play through World 2 and Level 3-1 again to find myself back on track for 3-2. When I came across that spring, I dismissed it like a Goomba to pants. I've learned my lesson...for now. I was kind of sad leaving the snow behind so quick but the levels continued to get better and better.

The World 3 castle level was my next "wall" I encountered. It was one of those annoying levels where you have to figure out the pattern or the level will continue to repeat itself. Finding out the pattern is of course trial and error which isn't the worst part though. I was convinced that an insanely hard jump was the key. I tried making that jump for a long long time. Then, by accident like with the last wall, I found some invisible blocks by complete accident. That was the solution! The rest was simple to figure out and I beat Bowser with 329 left on the clock. Upon freeing the Toads, I realized this was the first time I watched this animation. I like it. It's kinda cute. I can only imagine how packed seven Toads will be though... Tough break.

As I made my way through World 4... the preview screens became more menacing and the levels themselves certainly followed suit. Bullet Bills, Hammer Bros, and Lakitus, all while small because well, that's what happens in this game. It's been quite a challenge but it's still really fun to be going through these levels. I am so thankful for the save feature of the 25th Anniversary disc. I made it through the World 4 Castle with relative ease. I only made it to Bowser twice and luckily I made a leap of faith that paid off that second time. Whew. However that certainly wouldn't be the end of my pain.

World 5 contains a new breed of Piranha Plant... pink/orange ones that can't be defeated and they don't get shy when you're near or on a pipe. Hot damn SMB2JPN! They continue to throw the formula into a blender with Miyamoto's face at the bottom. Plus in Level 5-1, I found the WIND to be a damn shock. I died the first time but nailed that part the second time. At the end of Level 5-2 I noticed the possibility of a Warp Zone. I decided to at least investigate it. It was for World 7 but I want to play all these levels, so I just let the clock run out. With that I restarted and made my way back through to the proper exit.

No... No... No... No... No... No... No... No... No... No!!!

World 5-3... WTF... really?... Find out why in Volume 4. I... I need a minute.

Read Part 4

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