This first post was intended as a backstory on my history with the legacy and to set up the blog-series in general. Right now as the DS sits on my desk, Im loving these cutscenes and this intro. The music is incredibly epic and the animation is superb. I know that these cut scenes and such are only from a later version of the game and we obviously not in the original SNES version but they definitely seem to add something to the game already. I can feel emotion and tension from these characters that might help immerse me even further into the actual game itself. I press A. That classic ticking pendulum rocks and the logo appears. I am in for something special, I can just feel it. I hope, though can't promise, that I'll finish this game before my highly anticipated Golden Sun: Dark Dawn arrives. Still though, it feels good to be playing an RPG again. It's been a while. As much as I like being able to think about my strategies with RPGs, I think I'm going to play it with an Active Battle mode. If I recall correctly, this was the original way of playing and I'm quite intrigued on how I handle the need to think fast on my feet to cast spells or attacks. Maybe it'll immerse me even more as if I was really in danger and really fighting against all these enemies.
The seagulls flock and the festival begins... and with that I pause. Hey, there's Harry Potter tonight, I need a nap. But I will write back soon in this series with the point of continuing my journey through Chrono Trigger.
Read Part 2