Showing posts with label XSEED. Show all posts
Showing posts with label XSEED. Show all posts

Sunday, July 31, 2011

Review: Fragile Dreams: Farewell Ruins of the Moon

Ah, Xseed Games, what would us Wii gamers do without you publishing these lesser known games? Fragile Dreams was released here last year in Spring and I had been wanting to play it, but didn't order the game until a couple weeks ago. The game is an action rpg, though it seems to play more like an action adventure. You are able to equip items and weapons and level up throughout the game. None of it is very crucial to the main point of the game though, since the story and atmosphere are the things driving it.

You're given a short back story by the main character before you head off on your journey, and you're not quite sure what happened to the world, you just know that there aren't many humans left. The game revolves around finding this silver-haired girl that you meet early in the game. (Pictured in the reflection on the cover art to the left.) You do meet other characters in the game, but some of them aren't really living.

For example, the first companion you meet is an artificial intelligence contained within a box of some kind. She is basically the tutorial level of the game, since she helps you along with all of the game mechanics you come across. Though the world seems to be rid of humans, you are never truly alone throughout the game, most of the time, you'll have a companion with you. The companions usually just help with hints but never help in combat. The world is full of wandering spirits, so you need to fight them off when you encounter them. The combat is a bit clunky, perhaps because there is no lock-on targeting, but I have gotten used to that mode of play thanks to Monster Hunter. The difficulty of the enemies never really exceeds a certain point, but some of them can get annoying. There is a bit of exploration, but most of the time, you are on a linear path and there are a few times where you need to backtrack, but thankfully it doesn't really slow down the pace of the game too much. You also find these items scattered across the game that give you the memories of people that once lived. Some of them are entertaining, and some of them give a bit of insight into the game's deeper story.
The game's art style really shows in the outdoor areas.
One of the main draws of this game is the atmosphere. It's unlike a lot of the post-apocalyptic settings in that it doesn't go for the nuclear fallout. I can't tell you the full details since that's part of the mystery of the game and I wouldn't want to spoil it. I think the main draw of the game is that sense of being alone and trying to find another person in the world. Though I did mention that you do come across companions in the game, they never seem to last that long, and there is quite a bit of heartbreak throughout the game's story, so prepare to shed some manly tears.


The game's music helps quite a bit in that brooding feeling of isolation and despair. Above is just the title screen's theme, and I think it's pretty moving emotionally. The game's music may be moving but the voice acting... well... isn't so great. Take my advice, if you want, change the dubbing to Japanese so you won't have to hear the English voice actors. All of it is subtitled anyway. The English voice acting just feels so drawn out. It seems like a sentence that should take five seconds to say will take twenty. I realize that some dialogue needs to be like that, but not all the time.

The Verdict:

Fragile Dreams is a pretty unique experience that I haven't encountered often. The only game I can think of that even comes close to something like this would be Ico. (Though Ico probably being the better game.) Fragile Dreams really felt like it had something going for it, the story, the music, the characters... but at the end of the whole thing I wanted more. Perhaps I just expected more out of an action rpg, but I can't blame the game for that. The game is still one of the better lesser known experiences on the Wii, and I would recommend it if you are looking for something different.

What I liked:

-The story
-Great atmosphere

What I didn't like:

-The English voice acting
-Ended a bit sooner than expected

Wednesday, May 4, 2011

Five Wii games that probably won't make it to North America

It was gloomy this morning, so I'm feeling pessimistic today. So let's talk about some games that could really help out the Wii drought in North America, but they probably won't even make it here.

Xenoblade


This game has actually been confirmed to be coming out in Europe. So you guys across the pond will be getting this. No word has been stated about it coming to North America though. It's an action RPG that is said to convey the feeling of freedom through large, expansive environments. The game scored a 36/40 in Famitsu magazine. You know how much I love exploration. If it doesn't release here, I may have to import it from Europe.

Captain Rainbow


Now I'm pretty sure this game will never make it to North America, and I don't think Nintendo has any plans to release it anywhere outside of Japan. It was developed by Skip Ltd., the same people that made Chibi-Robo and the Art Style games. The game is about a superhero named Captain Rainbow who has a T.V. show that is falling in the ratings, so to try to get them back up, he visits a place called Mimin Island, where wishes are said to come true. It scored a 31/40 in Famitsu magazine, but unfortunately, didn't sell well, which may be the reason it will never release here. The game features many minor Nintendo characters from the past, and that's the main reason I'd like to play this game.

The Last Story


It pains me to say it, but I really don't think this will be coming over here, no matter how much we clamor for it. One of the big things about this game is that the music was composed by Nobuo Uematsu, the main composer for the Final Fantasy series. This is another action RPG that has some pretty striking visuals for... uh... I dread saying this... for a Wii game. I know, I know, calm down fellow Nintendo fans. Anyway, the game scored a 38/40 in Famitsu magazine. I hope Nintendo decides to prove me wrong and release it here.

Earth Seeker


It seems like I'm the only one that has really been keeping up with this game, there hasn't even been a wikipedia page on it yet! Is it really that unpopular? It has yet to come out in Japan, but will release there on June 23rd. This is... you guessed it, another action RPG. Check out the trailer above, it's pretty colorful and the character designs are a bit strange, but I love the enemy design and the look of the world. The game is developed by a company called Crafts & Meister... I've never heard of them. One destructoid article suggested that XSEED should pick this up to publish in North America... it seems like one of the games they're known for publishing.

Pandora's Tower


This is another game that has yet to come out, but will be releasing in Japan very soon, on May 26th that is. I don't have much to say about this game because I haven't kept up with it as much, but from what I can tell by the trailer, it seems to be a sort of God of War-style action game. So far I'm pretty indifferent to it. I'll just wait and see what happens, but it wouldn't hurt if they decided to bring it over here. I'd buy it, just sayin'.


Well, those are five games that I think might not make it over here to North America. All but one of them are Nintendo-published, and it saddens me to think that the non-Nintendo-published one is the most likely one to make it over here. I feel like Nintendo may not care if we have these games or not, because they know that if they are brought over here, they will have lackluster sales because there's not enough interest in them, especially since they are all original IPs, and I find that very disturbing. Original IPs are what keeps video games interesting. Sure, I love playing the latest Mario, Zelda, Metroid or whatever established Nintendo franchise there is... but sometimes... I crave something different, and that's what all of these games are.

So tell me, what are your thoughts on these games? Do you think they'll ever make it over here? Do you care?

Monday, March 7, 2011

Gaming on a Budget: Little King's Story & Retro Game Challenge

The two games featured today, I actually ordered from Amazon recently. I still haven't gotten them in, but I'm patiently awaiting them. (Though I probably won't have much time to play them due to Pokemon at the moment.)

Little King's Story
Price New: $23.99

I don't know too much about the game, just that it has similarities with Pikmin, and that interested me. The game is published by XSEED who is known for publishing quirky titles like this one, and...

Retro Game Challenge
Price New: $13.99

This one! Any fan of classic games should own this, which is why I ordered it. Pandereus in the second Negative World podcast explained it as one of the 'overlooked' games we talked about in it. (My game was Deadly Creatures.) If I'm not too busy with Pokemon in the next week, I'll definitely be playing some of this.